1.4.6 Patch Notes



1.4.6 - Happy Anniversary!

- Fixed an oversight with DoodleBob's outro

- Added an Anniversary banner when you play the game on 6/27.

6/28 Edit: DoodleBob's outro has been slightly modified to be consistent. New upload of 1.4.6 has been made.


1.4.5 - Are you kidding me

- Dutchman's "floor" graphic is no longer visible.


1.4.4 was a broken upload as Dutchman Phase 1 got skipped, new upload of 1.4.4 has been sent out


1.4.4 - Final Boss fixes

- Fixed bug where defeating Dutchman during a specific attack caused his arms to stay active.

- Fixed oversight where you could not hit Phase 2 Dutchman while looking to the left with the Glove.

- Collision for the Eyeball Beams have been slightly changed, allowing for easier dodging.


1.4.3 I'm going to cry

- Fixed potential softlock area in Voltaic 1 (shoutout to Funchscape) and Industrial 3.


1.4.2 how did I fuck this up

- Spawn has been corrected on Krusty Kommotion.


1.4.1 hotfix

- If you specifically time a pipe entrance near an enemy, you no longer get knocked back while softlocked.

- Charge Shot now damages Spam Shots in Aurum Leaps.


1.4.0 - DLC Stages & the Final Major Patch

New Stuff

• 3 Entirely new bonus stages have been added. Unlike the previous bonus stages, these are entirely original levels built specifically for SSB2.

Rockside Ascent  (***--)

Krusty Kommotion (**---)

Aurum Leaps      (*****)

These stages are designed to roughly be as difficult as the last few areas of the game, this is to prove an additional challenge to those that have beat the game.

• Tpnfuijoh jt svnpsfe up ibqqfo jg zpv 100% uif hbnf & DLC...

• Game package now comes with an alternative boxart image, that being the DLC.

The separate game OST download has been updated with the new DLC songs.

Tweaks

• The Flying Dutchman gets a new "Motif Theme" song for starting the fight in Phase 1.

This ties the theme connection from the Intro cutscene of the game using the same reference song.

• Tweaked the Boss camera system so that SpongeBob can now fully hug the walls once the boss starts now, without the "push away" collision from the scrolling causing a jittering effect.

• Dennis's cutscene now gets rid of any attacks at the start of it, removing unwanted damage due to SpongeBob moving on his own.

• Udon is very slightly more aggressive now.

(Attacking time slightly reduced)

• Sergeant Roderick is more aggressive now.

(Attacking time slightly reduced)

• DoodleBob now turns around during Attacks 1 & 2, resuming his current movement direction once finished attacking.

• Fixed some rare instances of clipping in Submerged Gutters.

• Title Screen Cheat Code system has more time to input a code now.

• Karate Chop hitbox has more inner range, reducing chances of missing.

• Some of the base stages got very slightly tweaks/adjustments.

• E-Manual has been slightly updated with new info.

Fixes

• File size got massively reduced (365 MB > 105 MB)

Sound quality may sound very slightly different, but barely noticeable.

• Greatly fixed the hidden Boss Rush level.

• Fixed a rare bug where Plankton would stop moving.

• Fixed a "sudden drop" interaction when you grabbed onto the hanging bars a specific way.

• Fixed a possible softlock area in Industrial Carnival 2.

• Unlocked Trophies now properly show during the christmas title screen.

Files

Super SpongeBob 2 365 MB
Aug 02, 2023

Get Super SpongeBob 2

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